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Destructor
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  • Expert Mode
  • Nightmare Mode
  • Ultra Nightmare Mode
Wave 39
Destructor
Wave 42
Wave 28 Wave 34
Wave 34
Destructor
Jager
Wave 36


Description

Destructor is the sixth boss encountered in Expert Mode, debuting on Wave 40. It also appears in Nightmare Mode and Ultra Nightmare Mode with it debuting on wave 35 and 30 for the latter.

He is a highly modified member of the Predator line of enemies created by Dr. Xenon, bearing a deadly array of weaponry as well as the ability to fly into the air for short periods during which he is untargetable; a far more potent version of the Jumper's Leap that compensates for his slow movement speed. Additionally, he has an extremely high amount of combined health and shield for his debut, which is further bolstered by several resistances.

Upon his defeat, his left arm and jaw will fall off as he falls to the ground.

Appearance

Destructor is reminiscent of the Predator, although significantly altered. He is an extremely large humanoid entirely clad in black plating fitted with several small red lights, with his joints and other smaller components being colored a light gray.

He bears a block-shaped head with a thick jaw as well as a circular glowing red eye in its center, which is separated into 4 quadrants. His chest meanwhile is embedded with a circular glowing red core at the top of the stomach region. Additionally, affixed on each of the sides is a large pod; the front of which bears a large door while the back is fitted with a yellow grill that acts as a thruster, which connects to his lower back via an orange wire and emits hot pink jets when active. Moreover, his lower arms bear a trio of claws, with an additional pair of claws mounted to their top sides. They are additionally hollow and horizontally split, with a pair of struts on either side connecting the halves. Lastly, he has lights on the lids of his chest-mounted pods, pauldrons, and calves, and additionally has yellow coloring on the bottom of his feet as well as the tips of their digits.

As for his weapons, he has a pair of double-barreled white laser cannons fitted with yellow accents, which are stowed within his pods. He also has a pair of smaller laser blasters housed within each of his lower arms.

Lastly, upon using Feigned Retreat, his head will tilt and his movement will become shakier while increasing his movement speed.

Abilities

Ability Description
Crimson Cyclone Raises his arms into the air, summoning a red cloud of lightning above himself that casts lightning on up to 9 towers and units (including airborne ones), dealing ~DPS783 DPS for 2.3 seconds.
DPS Initial Cooldown: 5s DPS Cooldown: 50s
Soar 'n Smash Flies into the air and traverses 30 studs forward on the path before landing, dealing Damage800 and killing units in a 9 stud radius around where he lands. Additionally is untargetable and invulnerable until he lands.
Buff Usage Criteria: Must be more then 35 studs left on the path.
DPS Initial Cooldown: 15s DPS Cooldown: 55s
Destructive Discharge Leans his head back and shrieks, emitting a burst of hot pink sparks that instantly kills any nearby airborne towers in a 14 stud radius while applying a Reload Time+400% reload time penalty to mechanical and golden towers in a 45 stud radius. Affected towers are shrouded in lightning particles.
Buff Usage Criteria: At least three mechanical tower in its range
DPS Initial Cooldown: 5s DPS Cooldown: 45s
Quadrupled Destruction Reveals his shoulder cannons and shoots the strongest tower twice, with each blast dealing Damage500 + 15% of its maximum health twice. Retargets if his original target dies or is sold if another is in range.
DPS Initial Cooldown: 6s DPS Cooldown: 24s
Quadrupled Destruction
(Aerial Takedown var.)
Reveals his shoulder cannons and shoots the strongest aerial tower twice, with each blast dealing Damage200 + 10% of its maximum health. Retargets if his original target dies or is sold if another tower is in range.
DPS Initial Cooldown: 6s DPS Cooldown: 30s
X-Decimation Shoots the strongest tower with one of his palm-embedded laser cannons, shooting any tower in its 25 stud-range radius. It Removes the Medic's Uber and inflicting a short Stun ImmunityStun Immunity ignoring stun as well as Damage5,000.
DPS Initial Cooldown: 6s DPS Cooldown: 30s
Feigned Retreat Flies into the air and, after 6s, drops back down to the ground, dealing Damage1,000 to towers and instantly killing units in a medium radius while also resetting all of his ability cooldowns. Becomes untargetable until he lands.
Buff Usage Criteria: Upon falling to Health50% or below


Strategies

Trivia

Update History

  • 27 March 2025
    • Destructor has been added to the game as a part of the Expert Mode Rework update.
  • 11 October 2025
    • Destructor has been added to Nightmare Mode as a part of its respective update.
  • 19 October 2025
    • Destructor has been added to Ultra Nightmare Mode as a part of its respective update.
  • 22 March 2026
    • Destructor has had its Freeze Freeze values changed as part of the Rebalance Update.
    • Fire Body Heat 55,555.0 > 30,000.0
    • Fire Body Heat Regen 4,500.0 > 500.0

Notes

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Regular Enemies
Easy Mode
Intermediate Mode
Elite Mode
Expert Mode
Endless Mode
Nightmare Mode
Ultra Nightmare Mode
Event Enemies
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