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Bosses
Bosses are enemies that have extremely high health for their debut and a multitude of abilities to disrupt the defense, usually serving as a difficult hurdle in the mid to late-game or as the climactic final challenge to overcome in a given gamemode. Additionally, they all innately bear Stun ImmunityStun Immunity and are resistant to all debuffs with the exception of those inflicted by the abilities of certain towers. However, they all are prone to receive extra weak-spot damage when attacked by the Combat Drone in FPS mode.
Below are the pages that fall into this category.

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