The Bounded is an enemy that appears in Expert Mode, debuting on Wave 25. It also appears in Nightmare Mode and Ultra Nightmare Mode with it debuting on wave 30 and 17 respectively.
It has a high amount of health for its debut coupled with an average movement speed. However, its main threat comes from its Ticked Off; when the timer on its hand lock reaches 0, it will free itself and begin dashing towards the base. As such, it should be dealt with immediately or otherwise stalled, less it quickly result in a defeat.
Appearance
The Bounded is a large, bulky humanoid with rough, generally dark green skin and several dark gray shards embedded in its head.
Stitches run across several parts of its body, separating different shades of skin, and a red core is implanted into the left part of its chest with four appendages forming a cross shape and two yellow wires running from the core into the chest. It also has its shoulders replaced, with its left shoulder being a much lighter green with three gray shards inside it and its right shoulder being dark gray, and two large canisters with glowing green insides are embedded in its back. Its hands are bound by a gray, metal digital lock with a black digital screen displaying a red number visibly counting down. Lastly, it has a snarling expression with eyes pierced by white slot screws with gray heads.
Abilities
Ability
Description
Ticked Off
Breaks free from his lock, running on all fours and increasing his speed to Very Fast (7.3).
Initial Cooldown: 30s
Strategies
Several high to max level towers with high range and DPS are recommended for its debut. Such options include 5-2 Laser Gunners, 2-5 Golden Rangers, 3-2 XWM Turrets, and 2-4 / 4-2 Golden Juggernauts. Those towers when further and/or upgraded should then render them irrelevant in the later waves.
It is highly recommended to set towers to Last on the Bounded's debut as to kill it as soon as possible before it can undergo Ticked Off.