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Enemies • Event Enemies

Overview

Enemies are hostile beings that seek to destroy your base. Enemies will start weak, but will progressively get stronger, eventually ending with a final boss, which will be the ultimate test of what you have used to persevere through previous waves. Some enemies have attributes. All enemies are able to be stealthed, including bosses.

If you are new to Tower Defense games or Tower Defense X itself, then check out the Beginner's Guide.
If you would like to see specific gamemodes, then check out the Gamemodes page.

Note: A debut wave of "N/A" means the enemy does not appear naturally, instead being spawned by a previous one.
Note: A debut wave of "N/A" means the enemy does not appear naturally, instead being spawned by a previous one.
Wave 1
Wave 3
Wave 5
Wave 12
Wave 13
Wave 18
Wave 19
Wave 21
Wave 23
Wave 24
Wave 25
Wave 27
Wave 27
Wave 29
Wave 30
Wave 32
Note: A debut wave of "N/A" means the enemy does not appear naturally, instead being spawned by a previous one.
Note: A debut wave of "N/A" means the enemy does not appear naturally, instead being spawned by a previous one.
Wave 1
Wave 2
Wave 4
Wave 7
Wave 10
Wave 11
Wave 13
Wave 14
N/A
Wave 16
Wave 17
Wave 20
Wave 21
Wave 22
Wave 25
Wave 27
Wave 27
Wave 28
Wave 29
Wave 29
Wave 30
Wave 30
Wave 30
Wave 32
Wave 35
Wave 37
Wave 37
Wave 39
Wave 40
Note: A debut wave of "N/A" means the enemy does not appear naturally, instead being spawned by a previous one.
Wave 1
Wave 5
Wave 9
Wave 11
Wave 13
Wave 14
Wave 17
Wave 19
Wave 25
N/A
N/A
Wave 25
N/A
Wave 27
Wave 28
Wave 34
Wave 35
Wave 35
Wave 35
Wave 36
Wave 42
Wave 45
Wave 47
N/A
Wave 51
Wave 56
Wave 56
Wave 60
Wave 67
Wave 69
Wave 70
Wave 76
Wave 80
Wave 81
Wave 83
Wave 90
Wave 92
Wave 97
N/A
Wave 101
Wave 115
Wave 122
Wave 130
Wave 135
Wave 137
Wave 138
N/A
Toyzombie
N/A
N/A
N/A
Wave 141
Wave 169
Wave 172
N/A
N/A
N/A
N/A
Wave 173
Wave 175
Wave 177
Wave 180
N/A
N/A
N/A
N/A
N/A
Wave 182
Wave 193
Wave 194
Wave 196
Wave 197
Wave 201
Note: A debut wave of "N/A" means the enemy does not appear naturally, instead being spawned by a previous one.
Wave 1
Wave 1
Wave 3
Wave 4
Wave 5
Wave 5
Wave 5
Wave 7
Wave 8
Wave 10
Wave 12
Wave 15
Wave 16
Wave 17
Wave 20
Wave 20
Wave 20
Wave 20
Wave 20
Wave 20
Wave 22
Wave 23
Wave 24
Wave 24
Wave 24
Wave 24
Wave 25
Wave 26
Wave 26
Wave 26
Wave 28
Wave 28
Wave 30
Wave 30
Wave 30
Wave 30
Wave 31
Wave 34
Wave 35
Wave 35
J-X
Wave 36
Wave 37
N/A
Wave 37
Wave 37
Wave 38
Wave 38
Wave 39
Wave 40
Wave 40
Wave 45
Wave 50
Wave 50
Note: A debut wave of "N/A" means the Buzzard does not appear naturally, instead being spawned by a previous one.
Wave 1
Wave 1
Wave 1
Wave 2
Wave 2
Wave 5
Wave 5
Wave 6
Wave 7
Wave 7
Wave 8
Wave 8
Wave 9
Wave 12
Wave 13
Wave 17
Wave 17
Wave 17
Wave 17
Wave 19
Wave 19
Wave 20
Wave 20
Wave 20
Wave 20
N/A
Wave 20
Wave 21
Wave 21
Wave 22
Wave 23
Wave 23
Wave 23
Wave 24
Wave 24
Wave 24
Wave 24
Wave 25
Wave 27
Wave 28
Wave 29
N/A
Wave 30
Wave 30
Wave 30
Wave 30
Wave 34
Wave 35
Wave 35
J-X
Wave 36
Wave 37
N/A
N/A
Wave 39
Wave 40
Wave 40
Wave 41
Wave 42
N/A
Wave 42
Wave 46
Note: A debut wave of "N/A" means the enemy does not appear naturally, instead being spawned by a previous one.
Wave 1
Wave 3
Wave 3
Wave 4
Wave 5
Wave 6
Wave 8
Note: A debut wave of "N/A" means the enemy does not appear naturally, instead being spawned by a previous one.
Wave 51
Wave 51
N/A
N/A
Imp
N/A
Wave 51
Wave 51
Wave 51
Wave 51
Wave 51
Wave 51
Wave 51
Wave 51
Penance
Penanace
Wave 51
N/A
Note: A debut wave of "N/A" means the enemy does not appear naturally, instead being spawned by a previous one.
Note: A debut wave of "N/A" means the enemy does not appear naturally, instead being spawned by a previous one.
Note: A debut wave of "N/A" means the enemy does not appear naturally, instead being spawned by a previous one.


Trivia

Notes


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