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Engineer
(Regular • VileNarrator)
Article
Article
Gallery
Gallery

Wave 18
Engineer
Welder
Engineer
Event Content
Eventcontentv2
Event Content
This was part of the The Awakened Invasion. As of 19/12/2024, the event has concluded.


Description

The Engineer is the final boss of Chapter II of the The Awakened Invasion, debuting on Wave 20 of Halloween II. He has many lethal abilities, both single-target and AOE, and his signature ability, Somatic Shock, kills any aerial towers in its vicinity, making him a dangerous foe to deal with.

Upon being defeated, the Engineer will let out either a voice line or grunting noises before falling to his knees and hitting the ground.

Appearance

The Engineer is an extremely large cyborg, on par with the Exo Santa in size. He wears a dull maroon cowl that also covers his left arm. The Engineer has exposed, veiny flesh on his face and hands, but is mostly composed of mechanical implants, such as a mask and optic. Multiple purple tubes run through his body from his rear mounted tank, connecting to his skeletal armor and arms with purple glowing accents. His left hand has a machine gun barrel built into it to shoot towers, his right arm is metallic with three digits, and the inside of his chest plate houses a black ribcage.

Abilities

Ability Description
Corrupt Construct Raises its hand up before snapping and pointing forward, lowering a Nail Golem from its respective chain. The golem then proceed to walk on the track.
DPS Initial Cooldown: 50s
Somatic Shock Emits a purple light from its chest and, after a long windup, discharges a shockwave, instantly killing Helicopters and Cryo Helicopters as well as inflicting a Stun ImmunityStun Immunity ignoring stun and a jamming effect on mechanical towers with a 60 stud radius.
Buff Usage Criteria: 3 or more mechanical towers in range
DPS Initial Cooldown: 10s DPS Cooldown: 80s
Focus Fire Uses his left hand's machine gun to fire at the most expensive tower for 6.3 seconds, dealing DPS400 DPS (Damage2,520 total). Retargets if the targeted tower dies or is sold.
DPS Initial Cooldown: 10s DPS Cooldown: 55s
Death Nail Shoots a nail at the most expensive tower, dealing Damage2,000.
DPS Initial Cooldown: 15s DPS Cooldown: 40s
Pulsebreaker Slams its right hand into the ground, discharging a pulse of purple lightning that instantly kills units and does Damage500 to towers in a medium radius.
Buff Usage Criteria: At least 3 towers in his range
DPS Initial Cooldown: 20s DPS Cooldown: 45s
Suffocating Smog Raises his hand and swirls it around creating a cloud of black smog, dealing DPS60 DPS to towers and healing him Health100 per second in its area of effect for 10 seconds. Affects aerial towers.
DPS Initial Cooldown: 3s DPS Cooldown: 80s


Strategy

Trivia

Update History

  • 26 October 2024
  • 19 December 2024
  • 1 July 2025
    • The Engineer was readded as part of the Battlepass Rework update.

Notes

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Easy Mode
Intermediate Mode
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Expert Mode
Endless Mode
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Ultra Nightmare Mode
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