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Refractor
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Deals massive damage with chain attacks and attacks that get stronger over time!
- Store Description


Description

The Refractor is a DPSDPS-oriented tower capable of easily shredding most enemies, especially ones that lack Laser ImmunityLaser Resistance, and even gains the ability to PierceIgnore Obstacles at 1-X, letting it be placed in advantageous positions. It is a powerful late game tower that requires high maintenance, as various bosses prioritize the Refractor due to its high price and health. Furthermore, its extraordinarily high upgrade costs make losing a Refractor very punishing, as it costs a whopping Cash$1,000,000 to max out its bottom path, not to mention the Dynamic Price ScalingDynamic Price Scaling that comes with it. On the other hand, its massive range, health, unmatched DPS and PierceIgnore Obstacles when upgraded to 1-5/2-5 allow it to be placed far from danger and shred through enemies like no other tower can. Note that it cannot be buffed by any damage buffs, including by the Damage Field.

Upgrades

Refractor's Top Path chains its beam from target to target, making it better for multiple targets compared to the bottom path, albeit this beam will deal damage to the other nearby targets close to the target the Refractor is targeting, chained targets receive reduced damage until the Max Level, where they will receive full damage.

Its Bottom Path is much more DPS Focused, increasing its damage the longer it attacks an enemy up to 3.5x its normal damage for 14 seconds with a cooldown of 22 seconds, making it an excellent choice against high health enemies, albeit having a hefty price tag of Cash$1,000,000 Cash just to max out not including the Dynamic Price ScalingDynamic Price Scaling, making it extremely punishing if it happens to die.

RefractorIcon1X
$8,750
CELL REFUSION
Health +250.0 Health
Damage +9.0 Damage
Range +5.0 Range
Pierce Ignore Obstacles
RefractorIcon2X
$17,500
FUSION CORE
Health +450.0 Health
Damage +12.0 Damage
Reload Time -0.05s Reload Time
Range +2.0 Range
RefractorIcon3X
$43,500
BEAM SPREADER
Health +2,750.0 Health
Damage +15.0 Damage
Range +3.0 Range
Stealth Detection Stealth Detection
Targets hit +1.0 (50% chain damage)[1] Chain Count
RefractorIcon4X
$110,000
CHAIN REACTION
Health +4,000.0 Health
Damage +60.0 Damage
Stun Immunity Stun Immunity
Targets hit +2.0 (60% Chain Damage) Chain Count
RefractorIcon5X
$235,000
ATOM DIFFUSER
Health +7,000.0 Health
Damage +110.0 Damage
Range +13.0 Range
Targets hit +3.0 (100% Chain Damage) Chain Count
RefractorIconX1
$7,000
DAMAGE INCREASE
Health +150.0 Health
Damage +10.0 Damage
RefractorIconX2
$19,000
DAMAGE MULTIPLIER
Health +300.0 Health
Damage +17.0 Damage
RefractorIconX3
$55,000
DESTRUCTOR BEAM
Health +3,500.0 Health
Damage +50.0 Damage
Range +8.0 Range
Stun Immunity Stun Immunity
Spread +1.8[2] Damage Over Time Max Multiplier
Spread +15.0 Damage Over Time Duration
Spread +8.5 Damage Over Time Cooldown
RefractorIconX4
$157,500
CORE FUSION
Health +6,750.0 Health
Damage +125.0 Damage
Range +10.0 Range
Stealth Detection Stealth Detection
Spread +0.6 Damage Over Time Max Multiplier
Spread +2.0 Damage Over Time Duration
Spread -0.5 Damage Over Time Cooldown
RefractorIconX5
$1,000,000
CALAMITY BEAM
Health +15,000.0 Health
Damage +450.0 Damage
Range +8.0 Range
Spread +1.1 Damage Over Time Max Multiplier
Spread +2.0 Damage Over Time Duration
Spread +14.0 Damage Over Time Cooldown
Dynamic Price Scaling Dynamic Price Scaling ($8,000[3])


Damage Over Time Stats

Level Interval 1 Interval 2 Interval 3 Interval 4 Interval 5 Interval 6 Interval 7 Interval 8 Interval 9 Interval 10 Interval 11 Interval 12 Interval 13 Interval 14 Interval 15 Interval 16 Interval 17
2-3 Damage9.5 Damage18.5 Damage27.4 Damage36.5 Damage45.9 Damage55.3 Damage64.8 Damage74.2 Damage83.7 Damage93.1 Damage102.2 Damage108.0 N/A N/A N/A N/A N/A
2-4 Damage25.2 Damage51.0 Damage76.2 Damage101.9 Damage127.1 Damage152.9 Damage178.1 Damage203.6 Damage229.1 Damage254.5 Damage279.8 Damage305.5 Damage331.2 Damage356.7 Damage364.0 N/A N/A
2-5 Damage108.6 Damage218.0 Damage323.1 Damage428.8 Damage538.2 Damage644.0 Damage753.3 Damage861.9 Damage971.3 Damage1,080.6 Damage1,190.0 Damage1,295.0 Damage1,400.8 Damage1,500.6 Damage1,616.0 Damage1,721.7 Damage1,775.0

Stats Table

Level Total Cost Health Damage
Reload Time
Range
Chain Count
Chain Damage
DPS
Cost : DPS
0-0 Cash$20,000 Health1,800
Damage40.0
Reload Time0.20s
Range24.0
N/A
N/A
DPS200.0
100 : 1
1-0 Cash$28,750 Health2,050
Damage49.0
Reload Time0.20s
Range29.0
N/A
N/A
DPS245.0
117.3 : 1
2-0 Cash$46,250 Health2,500
Damage61.0
Reload Time0.15s
Range31.0
N/A
N/A
DPS406.7
113.7 : 1
3-0 Cash$89,750 Health5,250
Damage76.0
Reload Time0.15s
Range34.0
Targets hit1.0
Targets hit50%
DPS506.7
177.1 : 1
4-0 Cash$199,750 Health9,250
Damage136.0
Reload Time0.15s
Range34.0
Targets hit3.0
Targets hit60%
DPS906.7
220.3 : 1
5-0 Cash$434,750 Health16,250
Damage246.0
Reload Time0.15s
Range47.0
Targets hit6.0
Targets hit100%
DPS1,620.0
265.1 : 1
Level Total Cost Health Damage
Reload Time
Range
DOT Max Multiplier
DOT Duration
DOT Cooldown
Min DPS
Average DPS
Max DPS
Cost : Min DPS
Cost : Average DPS
Cost : Max DPS
0-0 Cash$20,000 Health1,800
Damage40.0
Reload Time0.20s
Range24.0
N/A
N/A
N/A
DPS200.0
N/A
N/A
100 : 1
N/A
N/A
0-1 Cash$27,000 Health1,950
Damage50.0
Reload Time0.20s
Range24.0
N/A
N/A
N/A
DPS250.0
N/A
N/A
108 : 1
N/A
N/A
0-2 Cash$46,000 Health2,250
Damage67.0
Reload Time0.20s
Range24.0
N/A
N/A
N/A
DPS335.0
N/A
N/A
137.3 : 1
N/A
N/A
0-3 Cash$101,000 Health5,500
Damage117.0
Reload Time0.20s
Range32.0
Spread1.8
Spread15.0
Spread8.5
DPS585.0
DPS825.2
DPS1,053.0
172.6 : 1
122.4 : 1
95.9 : 1
0-4 Cash$258,500 Health12,250
Damage242.0
Reload Time0.20s
Range42.0
Spread2.4
Spread17.0
Spread8.0
DPS1,210.0
DPS2015.0
DPS2,904.0
213.6 : 1
128.3 : 1
89 : 1
0-5 Cash$1,258,500 Health27,250
Damage692.0
Reload Time0.20s
Range50.0
Spread3.5
Spread19.0
Spread22.0
DPS3,460.0
DPS6118.1
DPS12,110.0
363.7 : 1
205.7 : 1
103.9 : 1
Level Total Cost Health Damage
Reload Time
Range
DPS
Cost : DPS
0-0 Cash$20,000 Health1,800
Damage40.0
Reload Time0.20s
Range24.0
DPS200.0
100 : 1
1-1 Cash$35,750 Health2,200
Damage56.0
Reload Time0.20s
Range29.0
DPS295.0
121.2 : 1
2-2 Cash$72,250 Health2,950
Damage88.0
Reload Time0.15s
Range31.0
DPS586.7
123.2 : 1
Level Total Cost Health Damage
Reload Time
Range
Chain Count
Chain Damage
DPS
Cost : DPS
3-2 Cash$115,750 Health5,700
Damage103.0
Reload Time0.15s
Range34.0
Targets hit1.0
Targets hit50%
DPS686.7
168.6 : 1
4-2 Cash$225,750 Health9,700
Damage163.0
Reload Time0.15s
Range34.0
Targets hit3.0
Targets hit60%
DPS1,086.7
207.7 : 1
5-2 Cash$460,750 Health16,700
Damage273.0
Reload Time0.15s
Range47.0
Targets hit6.0
Targets hit100%
DPS1,820.0
253.2 : 1
Level Total Cost Health Damage
Reload Time
Range
DOT Max Multiplier
DOT Duration
DOT Cooldown
Min DPS
Average DPS
Max DPS
Cost : Min DPS
Cost : Average DPS
Cost : Max DPS
2-3 Cash$127,250 Health6,200
Damage138.0
Reload Time0.15s
Range39.0
Spread1.8
Spread15.0
Spread8.5
DPS920.0
DPS1296.2
DPS1,656.0
138.3 : 1
98.2 : 1
76.8 : 1
2-4 Cash$284,750 Health12,950
Damage263.0
Reload Time0.15s
Range49.0
Spread2.4
Spread17.0
Spread8.0
DPS1,753.3
DPS3063.5
DPS4,208.0
162.4 : 1
92.9 : 1
67.7 : 1
2-5 Cash$1,284,750 Health27,950
Damage713.0
Reload Time0.15s
Range57.0
Spread3.5
Spread19.0
Spread22.0
DPS4,753.3
DPS9105.3
DPS16,636.7
270.3 : 1
141.1 : 1
77.2 : 1


Badges

REFRACTOR BEAMS (Badge)
UNOBTAINABLE

Obtained by obtaining Refractor during the Nightmare Launch Event
Get an exclusive Refractor Calamity skin by unlocking the Refractor tower within the first 72 hours of the Nightmare update going live!

After 72 hours of the update going live, this skin will no longer be obtainable.

The exclusive reward will be given out at a later time.


Skins

To see all the upgrades of a skin, see the gallery page.

Skeleton Refractor Battlepass WinterOpsRefractorPortait Placeholder
Skin Skeleton Winter Ops Calamity
Rarity Exclusive Epic Exclusive
Obtainment Method 2025 Halloween Event Winter Ops Crate REFRACTOR BEAMS Badge

Strategies

Trivia

Update History

  • 11 October 2025
    • The Refractor has been released.
  • 19 October 2025
    • The Refractor has been buffed.
      • Level 5-X
        • Chain damage increased: Targets hit50% Damage > Targets hit70% Damage
  • 31 October 2025
  • 21 November 2025
    • The Refractor has been buffed.
      • Base Level
        • Range: Range21.0 > Range24.0
      • Level 5-X
        • Dynamic Price Scaling: Cash$30,000 > Cash$0
        • Chain Damage: Targets hit70% > Targets hit85%
        • Chain Count: Targets hit+2.0 > Targets hit+3.0
      • Level X-5
  • 28 November 2025
  • 2 December 2025
  • 25 December 2025
  • 30 January 2026
  • 22 March 2026
    • The Refractor has been buffed.
      • Base Level
        • Damage increased: Damage37 > Damage40
      • Level 1-X
        • Targets hitIgnore Obsticales moved from 5-X to 1-X
      • Level 3-X
        • Chain damage increased: Targets hit+40% > Targets hit+50%
      • Level 5-X
        • Chain damage increased: Targets hit+35% > Targets hit+40%
      • Level X-3
        • DOT Duration increased: Spread+10.0 > Spread+15.0

Notes

  1. The first target will take the full damage, other targets will take 50% of the damage.
  2. Will deal up to 1.8x its normal damage.
  3. Upgrade's price will increase by 8,000$ Per 2-5 Refractor, regardless if one has died or been sold.
  4. Bottom path Refractor DPS calculations: https://docs.google.com/spreadsheets/d/1KvlHhEaipVvvyDRtkHIEcvb-nhyU9VfFcj9Bs2tiC4k/edit?gid=356381041#gid=356381041
  5. https://discordapp.com/channels/883924611530625034/885063956094398474/1426661332270317728 Was said in the TDX Discord Update blurb
  6. Even if the REFRACTOR BEAMS Badge was obtained, the skin could not be selected.
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